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1.iPad Mini 3: Not Our Best iPad Ever (unintuitive.com)
1 point by designker on Oct 17, 2014 | past
2.Thinking About Adaptive UI's Part 3 (unintuitive.com)
1 point by designker on Oct 16, 2014 | past
3.Thinking About Adaptive UI’s Part 2 (unintuitive.com)
1 point by designker on Oct 14, 2014 | past
4.Thinking about adaptive UI's part 1 (unintuitive.com)
1 point by designker on Oct 11, 2014 | past
5.Is there such a thing as Dangerous Knowledge? (unintuitive.com)
3 points by designker on Oct 9, 2014 | past
6.The Joy of Science Podcasts (unintuitive.com)
1 point by designker on Oct 6, 2014 | past
7.My stupid blog is only read by dummies (unintuitive.com)
2 points by designker on Oct 3, 2014 | past
8.Were Apple holding back on what makes the Watch special? (unintuitive.com)
1 point by designker on Oct 2, 2014 | past
9.On struggling to understand the Watch (unintuitive.com)
1 point by designker on Oct 1, 2014 | past
10.What would be a dream way of creating apps? (unintuitive.com)
2 points by designker on Aug 27, 2014 | past
11.New Qt Scene Graph Renderer (digia.com)
8 points by designker on Sept 2, 2013 | past
12.Challenging designers to get more hands on with software (unintuitive.com)
1 point by designker on Aug 21, 2013 | past
13.Designers. Get over your fear of code and on with your lives (part 1) (unintuitive.com)
1 point by designker on Aug 19, 2013 | past
14.Talking about icons: Between the grid and intuition (unintuitive.com)
2 points by designker on June 28, 2013 | past
15.The End of the Portfolio Megastars (unintuitive.com)
16 points by designker on April 18, 2013 | past | 4 comments
16.Turn any GL shader into a cinema quality FullHD motion-blurred film (youtube.com)
2 points by designker on April 5, 2013 | past
17.Introduction to raymarching with WebGL (thndl.com)
3 points by designker on March 27, 2013 | past
18.Cube attack: An actual game contained in a WebGL shader (shadertoy.com)
4 points by designker on March 17, 2013 | past
19.How the iPhone delivered a hammer blow to my career (unintuitive.com)
1 point by designker on March 15, 2013 | past
20.What happens when you try and make a product more flexible than a competitor? (unintuitive.com)
1 point by designker on March 13, 2013 | past
21.Depth of field WebGL demo (shadertoy.com)
1 point by designker on March 11, 2013 | past
22.Toe tapping design - Keeping parents in mind when creating a children's toy. (unintuitive.com)
1 point by designker on March 4, 2013 | past
23.Death to loading screens (unintuitive.com)
1 point by designker on Feb 28, 2013 | past
24.Creating a cool parallax custom iOS orientation change animation (unintuitive.com)
1 point by designker on Feb 27, 2013 | past

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