Hacker Newsnew | past | comments | ask | show | jobs | submit | faangguyindia's commentslogin

because VC don't care about anything being legitimate, if it can fool VCs it can also fool market participants, then VC can profit off of it.

one VC told me, you'll get more funding and upvotes if u don't put "india" in your username.


Most of the problem is that talking to non technical people is frustrating, they often start like

1. Can u add X 2. Can u change Y

Without understanding cost of doing all this. Yes, i can do all and everything you ask for, but each action has a cost, which you fail to understand.

We cannot do everything if we need to launch a reliable product.


So you estimate costs in months and dollars, and give that in response to each. Very solvable issue.

This is kind of the exact thing the article is about though. They're not "failing to understand" costs - they just have different context. Your job is to help them make informed tradeoffs, not to expect them to already know what things cost before asking.

it's not possible to make everyone understand nuclear physics, there is certain threshold of cognitive skills/motivation required for that.

The people involved in commissioning and funding nuclear power plants don't understand nuclear physics either.

The customer doesn't need to understand how the solution works, as long as they can understand that it would solve their problem (in the case of the power plant: producing "clean" energy) and any potential drawbacks or limitations (in the case of the power plant: the waste byproduct).

The point here is that as a "tech person", it's your job to help the customer understand the cost of what they're asking, and come up with a satisfactory solution based on your understanding of their needs.


In these situations, the non-technical people don’t understand the costs, the technical people don’t understand the benefits. The communication from both sides is needed to find a good cost-to-benefit tradeoff

That cost has now gone way down, with AI doing that code thing. Love it or hate it, that is the reality.

Has it, though? There's still features that bring large user value and require 10 lines of code, and features that bring a small user value and require AI to burn tokens on huge refactors and babying to make sure it doesn't break anything.

i've all AI subscription, cost is definitely down but risks aren't. You can still break things, you can make mistakes.

It offers security.

Just like you wouldn't use same table in your system for all users in a multi tenant application.


If the file is hashed strongly enough then it can be no other file. I can see how information on previous sites visited can be leaked and how this could be bad but I think whitelisting by end users could still allow some files to be used. E.g. the code for react.

You don't need 3 letter agencies.

Billionaires and Tech Executives from CA do it all time too.

Heck one even threatened to eliminate me because I was working on competing ad tech low latency system. I was much younger back then completely shook.


This is why I use Go.

I've built so much stuff in this. Code i wrote a decade back still builds and runs just fine.

It's still serving in Ad tech company, response time sub 5ms, p95


Given that JS/TS is still near mandatory in the client and optional in server side, I doubt a high percent of the "50 million downloads" are server side. Are you using go in WASM and how's that working out?

It's because it probably uses Ruby on Rails which has to launch 1000s of os process to handle any traffic.

This makes no sense and has nothing to do with serving traffic.

More EC2 workers means more parallelism means tests map to more workers and the CI build finishes faster. It’s just CI perceived complete time.


Ruby on Rails died because it was a resource Hog.

People moved to efficient IO requiring smaller servers.

If you make Ruby on Rails in a typed compiled language and show people how fast it is. People will switch in an eyeblink.


How difficult can it be when Cloud providers are able to do live migration of VM from one bare metal server to another?

Pausing a game is not as simple as freezing its entire state (and saving is also not as easy as dumping the entire game state to disc, at the least you'd end up with gigabyte-sized savegames).

Many game systems need to remain active in paused state (the UI needs to remain working for example, and actions in the UI may also manipulate game state (inventory, crafting, levelling up...). There are also plenty of games with 'active-pause' where the user can issue commands to units while in paused state.


Likely more difficult.

Live migration boils down to copy memory over the network, stream the page faults till you converge enough, and resume execution on the other host. It’s not a hard problem but a precise and tedious one.

Pausing a game might involve a lot of GPU contexts to freeze, network resources to pause, storage streams to pause, input handling, sound, etc. Add to that physics engine that may be tied deeply in the system and you end up with a hard problem.

What a VM does is not the role of the hypervisor, thus it can apply its hammer that works in pretty much all cases, and VMs are pretty much all the same. On the other hand, all games are bespoke with custom plugins and custom integrations, which make them the opposite of "generic pause implementation".


that's exactly what i wanted to know, trick works: be confidently wrong on web and get the right answer :D

Ever heard of economies of scale?

Or Anthropic. Monopolies have different rules.

Tell me about Vercel :)

It will still outpeform VPS of similar specs.

Hetzner cannot outsell your CPU or SSD

VMs on cloud can.


> Hetzner cannot outsell your CPU or SSD

On dedicated server they can't but we're talking about VPS (cloud plan)


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: