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The MBPs didn’t run too hot, the Nvidia GPUs used an underfill that stopped providing structural support at a relatively normal temperature for GPUs (60-80 degrees C).

GPU failures due to this also happened on Dell/HP/Sony laptops, some desktop models, as well as early models of the PS3.

Some reading: https://www.badcaps.net/forum/troubleshooting-hardware-devic...



The second one is hilarious!


Who is the real inventor in your opinion?


International shipping from China to the US is subsidized by USPS under the Universal Postal Union rules since China is classified as a developing country. Terminal dues to the US have been increasing over the last 5 years to compensate for this.

https://www.ecomcrew.com/why-china-post-and-usps-are-killing...


It's still crazy to me that we classify the second largest economy as a developing country. Especially when said "developing" country is trying to flex it's muscles over the world stage and attack its neighbors.

China can either remain a developing country subject to rules imposed by developed countries. Or it can join the developed countries and shape those rules. It can't do both.


Ever seen Mob Psycho 100?


Zero export inverters are grid-tied but monitor the meter/CTs for load changes in order to curtail solar production/shift it to battery charging. I think they can technically backfeed a little bit if load is suddenly dumped depending on the inverter response time. Some have a secondary hard disconnect for additional protection.

https://knowledge-center.solaredge.com/sites/kc/files/feed-i...


Thanks for the info, that clears things up!


> You're also ignoring that Singapore is only half the size of Texas while having a similar number of people living in it.

Try again, Texas is roughly _1000x_ larger than Singapore with 5x the population.


A huge proportion of foreign workers in SK are in either the manufacturing, construction, or agriculture sectors, often with poor working/living conditions.

https://www.chosun.com/english/industry-en/2024/06/26/IL43VM...

https://www.latimes.com/world-nation/story/2023-10-30/south-...

https://www.bis.org/publ/bppdf/bispap100_m.pdf


This goes into what happens: https://fable.fandom.com/wiki/Winter_Lodge


Found a video, it's a minor jump-scare when the player enters the front door.

https://m.youtube.com/watch?v=IdL49GA3-Dk


I feel like that's a bit reductive. The jump-scare is only effective because of the expectations set by previous experience. As the wiki article mentions, it at first seems like a winter version of https://fable.fandom.com/wiki/Serenity_Farm. Once the illusion is broken and you begin to leave the area, you're forced to pass by and see how all of the cozy elements that built your initial impression were transformed. And then, of course, nothing is explained; you're just left to ponder what happened. Describing it, or even seeing it divorced from some amount of contextualizing gameplay, doesn't quite convey the quale of the moment. It sobered us up in a way that I can best compare to the feeling of walking out of the atomic bomb museum in Nagasaki.

I appreciate when games are confident enough to play these sorts of tricks with players. I'm also reminded of the Pitioss Ruins in Final Fantasy XV, a secret dungeon that also messes with player expectations and emotions by using your understanding of the game's mechanics against you, while also using the environment as a monumental storytelling device (in this case, your journey through the ruins serving as a metaphor for the game world's lore).


> What kind of job/career experience has he had to come up with all of that, so creatively and accurately?

One of them has been at Amazon for a while.


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