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I disagree with you because in some projects technical correctness is not the first priority. So why should you sacrifice everything in favor of it? In some settings, coding an ad-hoc solution is ugly but better in terms of the constraints (i.e. time, budget) of the project. For example, demos and prototypes.

Also, some programmers don't take satisfaction in writing good code, this article will encourage them to stay in their bad ways, so that's not good. I think this article is good for people who take too much satisfaction in writing good code. Good code is not always an end in itself.



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