Any level of a game contains at least some logic like NPC behaviors, event triggering etc. and I'm sure scripting is a standard component of every single game.
Have you heard of Thimbleweed Park? It's basically a VM executing an adventure game language (like the creator's SCUMM VM in the past).
That's on the App Store.
Now if we specifically look at the downloading part, that would mean games on iOS cannot download new levels, which I think is done by a lot of games.
I don't think my original comment was clear about how I view the ToS as a hammer Apple made for themselves to wield. Not for the good of anyone, but apple.
Their goal here being to cover their ass and have a rule, that you already "agreed" to follow, to point at when they want to get rid of your app.
Apple's legal tech has always been years ahead of their electronic tech, I'm honestly curious to see if epic's got some sort of counter to apple's usual legal shenanigans.
Any level of a game contains at least some logic like NPC behaviors, event triggering etc. and I'm sure scripting is a standard component of every single game.
Have you heard of Thimbleweed Park? It's basically a VM executing an adventure game language (like the creator's SCUMM VM in the past).
That's on the App Store.
Now if we specifically look at the downloading part, that would mean games on iOS cannot download new levels, which I think is done by a lot of games.