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Steam version: This product is not compatible with macOS 10.15 Catalina or above.




Yeah Apple's latest round of breaking changes hasn't been addressed (and seemingly won't be).

The Linux and Mac ports happened in 2013 or so (presumably getting one working went a lot of the way to getting the other working, though there is some speculation that Apple poured in some money to help make it happen).


MacOS 10.15 dropped support for x86-32 binaries.

Later it became clear why: the Apple Silicon transition, and Rosetta 2, which is optimised for running x86-64 binaries on Apple's Arm64.

But the same change is looming on Linux: Ubuntu tried in 2019 but was persuaded not to, Fedora has tried more than once.

WINE 11 can run Win32 binaries on a pure 64-bit host OS without 32-bit libraries. So, you can run some 32-bit Windows games on 64-bit Linux and macOS which cannot run the 32-bit binaries of their own older versions.

Apple merely jumped first. I think it's not to be blamed here. It'll happen everywhere in time.




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