I always thought a great compromise would be games that gave you an overhead “gods eye” third person perspective. People seem to be obsessed with making VR games first person, but that’s where the movement problems come in.
The game Moss did this well for a platformers. But it could also be really fun for realtime strategy/simulation games (StarCraft, sim city) or sports games like Madden.
The game Moss did this well for a platformers. But it could also be really fun for realtime strategy/simulation games (StarCraft, sim city) or sports games like Madden.